Archive for the ‘Gaming’ Category

I have shared a few of these WWI online simulations and games before.  Enjoy!

Trench Warfare Game

Over the Top (Canadian Perspective)

Warfare 1917

Trench Mission

The Western Front Simulation

World War When?

The Great War

Dogfight Aces

The Red Baron 1918

“No Girls Allowed…”

Posted: December 3, 2013 in Gaming, Parents, Technology

girlInteresting article at Polygon on gaming and as stated: “Unraveling the story behind the stereotype of video games being for boys.”

Excerpt: “If the selection at the average retailer is anything to go by, girls don’t play video games. If cultural stereotypes are anything to go by, video games are for males. They’re the makers, the buyers and the players.

There is often truth to stereotypes. But whatever truth there may be, the stereotype does not show the long and complicated path taken to formulate it, spread it and have it come back to shape societal views.”

For my 2 wonderful daughters who are big time gamers!!!  See the article here – No Girls Allowed.


Great read on the educational game The Oregon Trail @ Mental Floss:


Gamification Infographic

Created by Knewton and Column Five Media

Computer simulations are natural learning tools for a generation of video game players.

Vodpod videos no longer available.

more about “Schools Use Games for Learning and As…“, posted with vodpod

A few odds and ends keep showing up on my blog as I share examples of how to blog in various professional development workshops that I am facilitating this June.  We are podcasting, blogging, doing digital storytelling, video conferencing, trying out online tools, and experimenting with several tech gadgets including the Wii.  We have also been involved in Quest Atlantis professional development too.  It has been quite rewarding so far, and I myself have learned so much.  Our training resources can be found at one of my wikis:  HIT – Hokanson’s Instructional Technology Wiki. Enjoy!

Gaming Presentation

Posted: February 17, 2009 in Gaming

The following is a link to a gaming presentation.  It is in Shockwave Flash format and is a huge file (over 90 MB).  The link is for my gaming workshop students but all are free to view if you are so inclined

Gaming Presentation

picture-2Life is learning and I have been gaming in my life since 1965!  Sure, some of my first games utilized low tech items, but hey, I’m a gamer.  Later in life the Sears catalog had an awesome “Electronic Football Game” that I saved up for and purchased on my next trip to a Sears located over 200 miles away.  Pong, the Atari 2600, so on and so forth, fell into my hands at my home or at my friend’s homes.  We gamed, we played, we had fun, and we learned. In the early 80s, while in high school, we got computers in the building and sure enough found games.  So why is gaming such a pariah in education?  There are games:  addition, subtraction, spelling, multiple choice type games that are deemed acceptable in the sense that they are the extension of the worksheet (my words, my belief).  Digital games are so rich today.  They were rich way back when, but for some reason we can’t seem to stomach the fact that our kids are gaming and learning so much more in those games than they often do in school.  I have spent the past few weeks going through the professional development for Quest Atlantis, and this Thursday I will get my “class.”  I am ready to game like never before at school, with students, every chance I get. What about reading?  We will do it.  What about writing?  We will do it. What about arithmetic?  We will do it.  We will do it in games.  Come along for the ride, and build the research while you play.  The students want to and so should you!

The following link will take you to some games I have been playing with students this school year, and with my own kids before that!

Gaming Research (Yes, there is so much more!!!)

UPDATE:  The following article lists several of the games that I remember when I had more time to get my game on ;-):  GameSpy PC The Greatest PC Games of All Time: The ’80s.  The choices have only become better!

Interesting story on how gaming helped a young man gain acceptance:

Playing With Others: Gaining acceptance

UP turns rail yard training into virtual reality” North Platte Bulletin

“How does a 147-year-old railroad company reach out to its modern-era new employees? One answer has turned out to be video simulation that mimics the virtual world of today’s video games.”

The following is an interesting article at Absolute Gadget:  “Wii Fit helps paralysed girl to walk again.”

On a somewhat related note, BYU (Go Pokes, beat BYU!!!) has released a study on gaming (causation/correlation, I think correlation):  “Y. student researches effects of video games.”

gaming_in_edThe new year is upon us and I have decided it is time for my first post of the year!  We have many initiatives going on in our school district at this time.  The main technology initiative is to create new building level technology plans that are student centered (as they should always be!!!) by the end of February.  We began the process with administrators in October and now various staffs throughout the district are in the process.  We have three Continuing Education Days (Dec., Jan., and Feb.) where schools have been given time to attend tech workshops and to develop the various plans.  It is an exciting process and not without hard work and some serious thinking as to what we want to do and prepare for over the next four years.

On the side, I have been researching and developing a gaming in education initiative that has explored various digital games that have educational value.  There is a lot of research out there, and I have been finding time to sort through as much of it that I can.  With limited budgets, I have especially been looking at free and open source games that can meet our student’s needs.  The following link will take you to some of the gaming information I gathered for a recent presentation:  NPPSD Gaming Research.  The project is not over by any means!

I have the opportunity to attend a student leadership activity and will be working with 5th grade student leaders from all over western Nebraska.  I am excited about this opportunity, and we will be creating a short podcast/PSA from the event.  I have also had the privilege of working with 6th, 7th, and 8th grade high ability learners on a monthly basis this year.  Our December activity was a service project for the local Salvation Army.  We will be starting a gaming unit when we meet in a couple of weeks and also in February.

There are plenty of other things I could mention here, but there are so many things to do and so little time!  It has been a wonderful school year, and I wish we had more time in each day to accomplish all that we hope to achieve.  Rome wasn’t built in a day; so, patience will have to rule!  🙂


I downloaded Phun, a wonderful, FREE, physics program this weekend.  With five children at my house it is a test bed for innovation and exploration, and my boys are especially interested in this application.  The girls will be to once they get a chance to get their hands on it!  The following is a video of what Phun can do

Warioland Shake It…

Posted: September 28, 2008 in Gaming, Just For Fun, Wii

This is a fun way to promote an upcoming Wii game:  Warioland Shake It.  Watch the YouTube page get destroyed and look out for cracks in your screen!  Enjoy!!!